
When using a Reset Star, a sprite’s level is retained. Battle sprite skill points and ultimate skill choice can be reset with an item called a ‘Reset Star.’ Reset Stars are sold in the Supply Depot. Battle sprites can continue to acquire perks after reaching level 100. Battle sprites acquire perks at most levels. More information on Battle Sprite Skills can be found here and here. You can read the original Battle Sprite announcement here. The three starter Battle Sprites are the fiery Drakon, the divine Seraphinx, and the shadowy Maskeraith each with their own unique powers that will become more powerful as the sprite levels up and evolves! Just remember to feed them materials or food crafted from the Lab so your sprite can level up faster, evolve and gain new skills. These missions teach players about Battle Sprites and allow them to try out each of the three starter sprites before ultimately choosing one to keep.
SPIRAL KNIGHTS BATTLE SPRITES UPDATE
We have some other new features that we promise to announce and discuss in the coming months.New update for Spiral Knights is Now Available!īattle Sprites are new combat companions that all players can acquire by completing a new series of Rank 2 missions upon reaching Haven. Keep an eye on these forums for more info!Ī great deal! We continue to work on new content for the game and refine existing features. This devious sprite is a perfect choice for those that like to hide in the shadows or cripple their foes before delivering the final blow.īattle sprites are still in development with a planned release date in the first half of the year. The shadowy Maskeraith resembles a masked phantom and uses its toxic powers to debilitate enemies. It's a fine choice for knights who wish to aid their fellow party members. The divine Seraphynx resembles an angelic cat-like creature and uses its luminous powers to defend the party from attacks. It's ideal for anyone who favors head-on combat. The smoldering Drakon resembles a dragon and delivers powerful, fiery blasts to your foes. While each has at least one skill that serves as direct damage, they each offer different play-style options: The first three Battle Sprites represent three different play-styles. What are the three starter Battle Sprites? Sprites will be a significant part of the Haven Garrison's Laboratory. Of course, these new rank missions will be playable by any player who has already surpassed those early ranks, rewarding you with a Sprite to keep just like new players. These missions will teach players about Battle Sprites and allow them to try out each of the three starter sprites before ultimately choosing one to keep. Once the Battle Sprites are available, a new series of rank missions will be added for players as soon as they reach Haven. For example, you may choose a Sprite that deals direct damage with attack enhancements or instead choose a Sprite that bolsters your parties defenses. The choices you make for your Sprite will act like a class for your Knight, augmenting your choice of weapons and armor. They are also intended to provide players with the ability to specialize their role in a party. We hope that Sprites will be fun, providing a new experience in the game.

Players can feed materials to the Sprites for faster leveling and control the abilities they develop. As a sprite levels up they evolve, become more powerful, and develop new skills. Skills range from direct attacks to party buffs and monster debuffs.īattle Sprites will continue to level up as you use them. Each Battle Sprite has a selection of skills that can be used by the player when the Sprite is equipped. Sprites collected from the crash within the Clockworks appear to be reacting to the Core's energy signal, changing dramatically based on their environment, improving their capabilities even as they remain loyal to their primary directive to support Knights in exploration and discovery.īattle Sprites are new combat companions that all Spiral Knights can acquire. That was before the crash landing on Cradle. We're calling this project 'Battle Sprites'.Į-Class Battle sprites were originally small, mechanical, AI-driven field companions that aided the Spiral Knights in planetary reconnaissance. We've been exploring some ideas that combine elements of a pet-like feature to increase the variety and type of play available to players. The requests are, of course, many and varied however, one of the frequently requested features for the game has been pets. Our recent projects, including Guild Halls, were selected based in part on feedback from players, both in the forums and from some of the surveying we do from time to time. I wanted to provide the community with a sense of what's coming up in a future update to Spiral Knights.
