

You simply do this: when I start as a clone go to wait (whatever amount of time you want it to wait) secs delete this clone Of course, you don't have to make it go to a random position, wait, and delete itself. Lets say you want the clone to go to a random position, wait some time, then delete itself. Note that once you delete a clone, that clone can't come back. By deleting a clone, it doesn't count as a clone anymore, so by deleting a clone you can prevent the clone limit from happening. By making a clone delete itself, you can make it stop doing what it is doing and hide forever. Note that you can make it do whatever you want it to! Lets say you want the clone to go to a random place: when I start as a clone go to and you are done! Maybe you want it to wait some time before it goes to a random position… when I start as a clone wait (whatever amount of time you want it to wait) secs go to That is all you have to do! Now there is one final important block: delete this clone this block can be self explanatory. You just have to add the coding that makes it do something below this block. example: create clone of The next important block is when I start as a clone with this block, you can make the clone do whatever you want. After this, you just click whatever sprite you want to make a clone of.

Also, if you have multiple sprites, you can make it create a clone of other sprites by clicking the down arrow. When you use this block, it will first appear as create clone of this means it will create a clone of whatever sprite you are currently coding. So What does that block do? It makes a clone of the sprite you want to make a clone of. Basics of Cloning The basic blocks of cloning is these 3 blocks: when I start as a clone create clone of delete this clone The most important of these 3 are create clone of because without that block, you won't be able to make a clone in the first place. Also, even though there is a clone limit, you can't make the clones do too many things or lag will happen. The reason for the clone limit is to prevent lag and crashes. Basically, if you make too many clones it will eventually stop making clones due to the clone limit. What to Know When You Clone Note that you can't make too many clones, because the clone limit is around 300-500 clones.
DOPEWARS CLONE TUTORIAL CODE
It will do nothing unless you code it to do something, which you will learn if you keep reading. When you make a clone, the clone will stay at the same location of the sprite it copied from and will do nothing. Also, don't be embarrassed if you don't know what cloning is! When I started scratch, I had no idea what the heck any of it was! What Does Cloning Do? Cloning makes a copy of a sprite in a project. Anyways, if you need to learn about cloning, then most of the info should be right here. I made a new one due to multiple spelling errors and it was kind of confusing and hard to follow. Here is an updated version of my cloning tutorial.
